STEEL DAWN SD-16 · HUNTER PROTOCOL · ORIGINAL CARTRIDGE
POWER GAMEPAD

CONTROLS

SD-16 OPERATOR SHEET — REV 1.93

KEYBOARD

Run / aim
Aim up · climb vines · board mech
Aim down (airborne)
ZJump / swim · hold = higher
XBuster · hold to charge
C / SHIFTDash · dash-jump carries speed
ENTERStart · pause · confirm

GAMEPAD

D-PADRun / aim
AJump
XShoot / charge
B / LBDash
STARTPause · confirm

Plug in any standard pad — the GAMEPAD lamp lights when linked.

FIELD NOTES

  • Wall-slide by pressing into a wall mid-air; jump again to kick off.
  • Every boss fears one stolen weapon. Watch for the yellow stagger.
  • Two hidden capsules hold the AEGIS ARM and ION LEGS upgrades.
  • Sub-tanks store spare health — spend them from the pause menu.
  • Game over prints a continue password. Write it down, hunter.